timer.h
#pragma once
#include "v8stdint.h"
#include <assert.h>
#include <time.h>
#include <inttypes.h>
#define BEGIN_STATIC_CODE( _blockname_ ) \
static class _static_code_##_blockname_ { \
public: \
_static_code_##_blockname_ ()
#define END_STATIC_CODE( _blockname_ ) \
} _instance_##_blockname_;
#if defined(_WIN32)
#include <windows.h>
#define delay(x) ::Sleep(x)
#else
#include <sys/time.h>
#include <unistd.h>
static inline void delay(uint32_t ms) {
while (ms >= 1000) {
usleep(1000 * 1000);
ms -= 1000;
};
if (ms != 0) {
usleep(ms * 1000);
}
}
#endif
namespace impl {
#if defined(_WIN32)
void HPtimer_reset();
#endif
uint32_t getHDTimer();
uint64_t getCurrentTime();
}
#define getms() impl::getHDTimer()
#define getTime() impl::getCurrentTime()
impl
Definition: timer.h:39