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include
timer.h
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#pragma once
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#include "v8stdint.h"
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#include <assert.h>
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#include <time.h>
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#include <inttypes.h>
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#define BEGIN_STATIC_CODE( _blockname_ ) \
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static class _static_code_##_blockname_ { \
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public: \
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_static_code_##_blockname_ ()
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#define END_STATIC_CODE( _blockname_ ) \
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} _instance_##_blockname_;
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#if defined(_WIN32)
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#include <windows.h>
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#define delay(x) ::Sleep(x)
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#else
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#include <sys/time.h>
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#include <unistd.h>
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static
inline
void
delay(uint32_t ms) {
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while
(ms >= 1000) {
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usleep(1000 * 1000);
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ms -= 1000;
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};
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if
(ms != 0) {
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usleep(ms * 1000);
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}
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}
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#endif
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namespace
impl
{
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#if defined(_WIN32)
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void
HPtimer_reset();
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#endif
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uint32_t getHDTimer();
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uint64_t getCurrentTime();
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}
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#define getms() impl::getHDTimer()
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#define getTime() impl::getCurrentTime()
impl
Definition:
timer.h:39
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